Real Bullit Hits version 3 - Set
Same as Real Bullits 2, but now has tall, thinner spikes in water. Dirt hits remain the same as Real Bullits 2. (Updated Dec 19, 2001 - includes RB2 ground hits)
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Real Bullit Hits version 4 - Set
Same as Real Bullits 3, but now ground hits have a flash. Modeled after real ground hits gun camera footage.
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Real Bullit Hits - Set
New coding - Tall, thin spikes in water. Dirt hits retain brown/white puffs but now have vertical dirt spikes! * REVISED 8-4-01 eliminated spike delay *
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Real Bullits Hits ver 2 - Set
Same as Real Bullits - but more ground hits! Due to more ground hits, this set is more CPU intensive on low level straffing.
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ALL VOLUMETRIC Air to Air missile exhaust!
Puffy launch cloud, single exhaust, LONGER LASTING volumetric exhaust smoke *REVISED 8-3-01 improved wind effects. FINAL revision.*
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ULTRA VOLUMETRIC Air2Air/Rocket exhaust!
Puffy launch cloud, voluminous MULTIPLE exhaust effects! Reacts to wind. *REVISED AUG 9, 01 - Smoke limitation issue*
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ALL VOLUMETRIC Air to Air missile exhaust!
Puffy launch cloud, single exhaust, volumetric exhaust smoke (may be used for rockets also)
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Air to Air missile exhaust!
Puffy launch cloud, whispier smoke, single exhaust (may be used for rockets also)
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Dual Exhaust for all CFS2 aircraft
This effect is adds the original engine start exhaust effect to the LEFT side.
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Large and Medium Bomb Splashes!Based on Nanni's original "FX, Columns, Clouds, and Foam".4 stage bomb effect! "Shock, clouds, spike, rings"Awesome appearence when actually viewed in the sim!
View Animation
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